Ends Today: Save up to 95% on the Time Travel Mega Bundle!

Tutorial Video | Demo(Test before buy) | Discord Support | Technical Documentation

Introducing the Reusable Health System - the perfect solution for your Unreal Engine game development needs. This health system effortlessly adds a component to any actor and automatically triggers events on death and health changes. Implementing this system is super easy, saving you valuable development time. Our professional-grade health system ensures your players have an immersive and engaging gaming experience. Don't settle for less, upgrade your game development with the Reusable Health System for Unreal Engine. Get it now and take your game to the next level!

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

  • Simple & Easy to Use
  • Add Health Component to Any Actor
  • On Dead Event
  • On Health Changed Event
  • On Health Full Event
  • On Low Health Warning Event

Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

  • C3_RHS [Runtime] (C3_RHS) (Also Can Use in Editor Mode)

Number of Blueprints: 1

Number of C++ Classes: 1

Network Replicated: No (But it is easy to replicate)

Supported Development Platforms: Win64, Mac, Linux

Supported Target Build Platforms: Win64, HoloLens, Mac, IOS, Android, Linux, LinuxArm64, TVOS

Documentation: Link

Example Project: Link

C
Cyrus365.com
All Assets by Author
4.78 
Platforms Other, Windows 64-bit, MacOS, Oculus, Linux, iOS, HoloLens 2, Android
UE Versions 5.0 - 5.2
Tags HEALTH, NoAI, HEALTH SYSTEM, BLUEPRINTS
Release date 28.05.2023

Similar products

Image
Sign In
Image
Sign Up
Image
Recovery