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Video


Other Replicated Trap Series :

  • Rotating Trap (Roadmap 1)
  • Spike Trap (Roadmap 2)
  • Arrow Trap (Roadmap 3)
  • Fire Trap (Roadmap 4)

Technical Details

Features:

  • Spline-based pendulum - Drag and drop spline points to any axis, and pendulums will automatically be added along the spline. No more manually placing each pendulum in the map.
  • Replicated - For single-player and multiplayer. All pendulum movement is in sync, regardless of whether other players join later in the game.
  • Customizable - Change the spacing between each pendulum, swing rate, starting angle, rotation, position and start delay time. These setting can be randomized in upper/lower perimeter to make it unpredictable.
  • Trigger - Can be triggered by box collision or set it start immediately.
  • Swing Loop - Set it to loop infinitely or stop at a configured number of loops.
  • Override static mesh - Easily change the pendulum mesh and scale in the editor.
  • Performance - Created with performance in mind and network light system. Not using tick.
  • Advanced setting - Each pendulum can have its own settings for more interesting results.
  • Debug Mode – Each pendulum labeled with swing direction and number
  • Damage Box – Damage box included which replicated damage all player inside the damage box. 
  • Extra – Free spline-based passageway mesh blueprint to match the pendulum system.
  • Extra – Free simple replicated health bar and floating damage text


Number of Blueprints: 7

Network Replicated: (Yes) Fully Replicated for Single-Player and Multiplayer

Supported Development Platforms:

Windows: (Yes)

Mac: (No)

Documentation: See tutorial video

Important/Additional Notes: 100% Blueprint

T
TerokaDev
All Assets by Author
12.70 
Platforms Windows 32-bit, Windows 64-bit
UE Versions 4.26 - 4.27, 5.0 - 5.1
Tags DUNGEON, DAMAGE, SYSTEM, ACTION RPG, BLUEPRINTS, TRAPS
Release date 08.03.2023

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