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Updated V2
- Added interactivity for Crosshair.
- Debug style changed.
- Added function to spawn and use item.
- A variable named "Snap Trace Length" has been added so that you can adjust the trace length from the arrows you add to control hits.
- A variable named "Debug for Disable Materials" has been added so that when you activate it, your item will keep its original materials.
- Added function to update the actor you have taken to its old place.
You can use your items as you wish with many features of the replicated building system. It provides you a lot of convenience with various modes.
Models in the picture are not included!