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Ratnik R40 Female

FVX400

Rigged with Epic Skeleton.

Easy Animations retarget in Unreal Engine.

The model skeleton is compatible with Unreal Engine.

UE4 project (v4.19.2+).

A Material ID map is used for changing the colors of a BaseMap separately. 

Use the included Material Instances to change the colors easily.

For a detailed analysis of the model, see my video.

The archive contains PBR textures.

PBR textures - BaseColor, AO, Normal, Metalness, Roughness.

High details textures.

4 color solutions for helmet, body, exoskeleton, boots, gloves.

Mesh resolution: 32102 Polys/32103 Verts (male); 34015 Polys/35397 Verts (female); 10470 Polys/10883 Verts (rifle); 2394 Polys/2460 Verts (pistol)

Render in Unreal Engine 4, Corona renderer and Marmoset Toolbag 3.

Technical Details

Rigged: Yes

Rigged to Epic skeleton: Yes

IK bones are included: Yes

Animated: Demo

Number of characters: 2

Vertex counts of characters: 50327 (female); 46745 (male)

Number of Materials and Material Instances: 39

Number of Textures: 96

Texture Resolutions: Exoskeleton - 4096x4096; Helmet - 2048x2048; Overall - 4096x4096; Boots - 2048x2048; Pouches - 2048x2048; Gloves - 2048x2048; Holster - 2048x2048; Pistol - 4096x4096; Rifle - 4096x4096; Transmitter - 2048x2048; Head -2048x2048

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: No

Important/Additional Notes: No

71.20 
Platforms Windows 64-bit, Windows 32-bit, MacOS
UE Versions 4.19 - 4.27, 5.0 - 5.2
Tags MILITARY, PISTOL, LOW POLY, RIFLE, MODULAR, ARMOR, SOLDIER, PBR, FEMALE, MALE, NoAI, CHARACTER, REALISTIC, SCI-FI, EXOSKELETON
Release date 14.03.2023

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