Rigged with Epic Skeleton.
Easy Animations retarget in Unreal Engine.
The model skeleton is compatible with Unreal Engine.
UE4 project (v4.19.2+).
A Material ID map is used for changing the colors of a BaseMap separately.
Use the included Material Instances to change the colors easily.
The archive contains 11 animations.
The archive contains PBR textures.
PBR textures - BaseColor, AO, Normal, Metalness, Roughness.
High details textures.
Mesh resolution: 59479 Polys / 61990 Verts.
Render in Unreal Engine 4 and Corona Renderer.