Technical Details
. Path Tracer support.
· High-quality packed textures.
· Loop Effect.
· Full control with Blueprint and material parameter collection.
· Control the Length, width, Intensity, velocity, and Direction of Raindrops.
· Control the Intensity of Rain Drops on the surface.
· Control the Intensity of Rain Drops on the Camera.
· Control the Intensity of Rain Drops on Glass.
· 3 Types of Hit Effects for Rain.
· Consider Collision for rain simulation.
· Optimized for games.
· 3 templates Rain simulation (slow, medium. heavy).
· 4 templates for spline water simulation.
· Rain Drop Effect on the Surface Doesn’t need UV.
Type of Emitters: CPU/GPU Niagara Systems emitters
Number of Niagara Systems Effects: 6
Number of Master Materials: 4
Number of Material Instances: 31
Number of Textures: 43
Number of Blueprints: 6
Number of Material Function: 8
Number of Material Parameter Collection: 3
Windows: Yes
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Assets are documented in the provided example map
Important/Additional Notes:
Mesh UV doesn't matter for raindrops on the surface and rain ripple effect.