Rigged for UE4 (Epic Skeleton) +extra bones
PBR textures Metal/Roughness
Render marmoset toolbag 4
Characterv1 - 23526 tris
Characterv2 - 18332 tris
Characterv3 - 24158 tris
Characterv4 - 24590 tris
Separated mesh 5
The character doesn't LOD system
Addition note: the animations in preview video are not included in the project
NO Blueprints