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The PubSub plugin allows you to send messages to Actors, Components, Widgets and Objects without the need to have explicit references to them. This enables a greater level of decoupling between assets and eliminates dependencies between objects.

Technical Details

Any struct can be sent as a message.


An Actor, Widget, UObject or Component can be registered as a subscriber to receive messages. Any object can publish a message. Once a subscriber is initialized it must have a function that starts with a forward slash and has the struct as a parameter to receive the message.


Demonstration level included


Documentation can be found at https://uepubsub.kurcoba.com/

E
EpiphanyDigital
All Assets by Author
24.43 
Platforms Windows 32-bit, Windows 64-bit, Oculus, Android, iOS, MacOS
UE Versions 4.26 - 4.27, 5.0
Tags TOOL, TOOTLKIT, BLUEPRINTS, SUBSCRIBE, PUBLISH
Release date 23.05.2022

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