🎬 ProgressiveUI Screen Transitions
This system is designed for beautiful transitions during the game or during the menu or during loading. You can cover up bugs in the game or what the player shouldn't see, or move from one HUD to another, or change cameras during the game.
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✅ Features:
Number of Widgets and blueprints: 21
Number of Textures: 22
Number of Materials and Instances: 4
Number of Enumeration: 1
Number of Levels: 1 (DEMO)
Network Replicated: Yes
Supported Development Platforms: All platforms
Supported Target Build Platforms: All platforms
Documentation: ProgressiveUI Screen transitions
Naming convention:
BP_* - Blueprints
WBP_* - Widgets
L_* - Levels
M_* - Materials
MI_* - Material instance
T_* - Textures
E_* - Enumerations
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