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Low-poly model of the character Prickly Knight

The character has a sword and a staff.


You can hide things, and I also made full meshes for quick work.

The skeleton has additional eye and mouth bones that should be animated by an experienced animator

All animations are made for the demo you will need to adjust them


Attention

The model is loaded and works in unreal engine 5 , But the skeleton has a structure from unreal engine 4 , be careful and consider this point

Model have three skins

Extra joins

unrealEye_L

unrealEye_R

unrealJaw_M


In the model it is desirable to use a shader with a two-sided display of polygons.

Technical Details


Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (No)demo only

Number of Animations:0

Animation types (Root Motion/In-place):(No)

Number of characters: 1

Vertex counts of characters:

Character: 49844

Sword: 2869

Staff: 4003

Number of Materials and Material Instances: 9

Number of Textures: 37

Texture Resolutions:

Character: Albedo, AO, Metallic, Normal, (4096-4096)

Head: Albedo, AO, Metallic, Normal, (4096-4096)

Eye : Albedo, AO, Metallic, Normal, (2048-2048)

Sword: Albedo, AO, Metal, Norma, (4096-4096)

Staff: Albedo, AO, Metal, Norma, (4096-4096)

The project use LODs : (No)

Extra joints: unrealEye_L,unreal Eye_R, unrealJaw_M

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Important/Additional Notes: No

SG
Sergey Gal
All Assets by Author
14.65 
Platforms MacOS, Windows 64-bit, Windows 32-bit
UE Versions 4.18 - 4.27, 5.0 - 5.2
Tags HUMANOID, KNIGHT, LOW POLY, WEAPONS, PBR TEXTURES, PBR, HERO, CHARACTER, REALISTIC, NoAI, FANTASY, KING, HISTORY, PERSONAGE, KNIGHT THORN, WARRIOR
Release date 11.03.2023

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