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A collection of post process functions that make it easy to make multiple types of post process materials.

Includes a showcase level with multiple examples.

Video Walkthrough of Demo


Note that most fx use scene depth and this does not work with Nanite meshes in UE5.

Technical Details

Features:

  • Post Process Functions
  • Cell Shader
  • Outliner
  • Highlighter
  • Filmic Analogue
  • Filmic Digital
  • Filmic Sepia
  • Fish Eye / Warp
  • Isolate object
  • Sonar
  • Radar
  • Underwater
  • Blur effects
  • Darken by depth
  • And More ...


Number of Unique Materials and Material Instances: 17 Materials 26 Instances

Number of Textures: 10

Texture Resolutions: 2048x2048

Supported Development Platforms:

Windows: Yes

Mac: Yes

Should work on most other platforms although not tested

Documentation and Guide


Disclaimer: The errors shown when viewing the functions themselves is a known error, Documented Here

When used in Post Process materials these errors will not be an issue.

Note that most fx use scene depth and this does not work with Nanite meshes in UE5

WH
Will Howitt
All Assets by Author
19.54 
Platforms Windows 32-bit, Windows 64-bit, iOS
UE Versions 4.27, 5.0 - 5.2
Tags UNDERWATER EFFECT, POST PROCESS, CELL SHADER, MATERIALS, FUNCTION PACK, SEPIA, BLUR EFFECT, OUTLINE, HIGHLIGHT, SONAR, STYLIZED, FILM EFFECT, DIGITAL FFECT, MATERIAL FUNCTIONS, RADAR
Release date 31.08.2022

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