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Preview: https://youtu.be/YjC6gDbEGx0

This plugin provides features for generating any polygon procedural mesh or writing your own generator. Any generated polygon mesh can be easily converted to a static mash. You can also easily change the polygon procedural mesh's geometry in runtime.

Technical Details

Documentation

Features:

  •  PolygonProceduralMeshActor - Polygon procedural mesh generator class which can be easily expanded in BPs
  •  Static functions for creating your own polygon procedural mesh generator

Code Modules:

  •  PolygonProceduralMesh (Runtime)

Number of Blueprints: 0

Number of C++ Classes: 2

Network Replicated: N/A

Supported Development Platforms: Windows

Supported Target Build Platforms: Win64

Example Project: Example assets are in the plugin's Content folder

A
Aasura-san
All Assets by Author
4.88 
Platforms Windows 64-bit
UE Versions 5.0 - 5.2
Tags LEVEL GENERATOR, GENERATION, RENDERING, GENERATOR, MAP GENERATOR, PROCEDURAL MESH, TERRAIN GENERATOR, PROCEDURALMESH, CODE PLUGIN
Release date 11.02.2023

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