Highlight :
My Glass Shader is built exclusively with Unreal's Path Tracer in mind. A great way to create realistic glass with accurate Reflections, Refractions and Translucency. Built from a single Master Master supporting several glass material options like imperfections, Normals, Bubble effect and more. Great for small close up Objects, Environments, Archvis or Automotive.
Showcase :
Overview Video / Features : https://youtu.be/hcy0YXaOf50
Website with Details and Examples : https://www.metatrox.com/path-trace-glass-shader
Help, Assistance and Questions : https://discord.gg/dFfN27Nd
* This is not compatible with Lumen or standard Ray Tracing.