The parabolic tween behavior allows you to build parabolic trajectories easily. You can either set a parabola by a given point in space, or you can throw a projectile in a parabolic target by an angle and a force. This is useful in many use cases, for instance, in a 2D isometric game you can simulate jumps, or on a 2D american football game you can throw a ball to the runner.
You can calculate parabolas and use their values, or tween an object over a parabolic trajectory. Have you ever wanted to make an Angry Birds-like game with a parabolic trajectory prediction? Then this behavior is for you, using the action SetParabolaFromVelocity you can retrieve all the points the parabola will have in a specific time, and then render an object over it. The plugin comes with a demo of the functionality.
If you bought the plugin, I really appreciate you can leave a review or contact me to provide feedback.
Connect with ppstudiomty