Features:
- 1 4x4 km2 Bunker Map with including several Bunker Settlements, Interiors and Underground Bunkers
- 1 Different Lighting Configuration (more foggy and dramatic) for the same Bunker Map
- 1 4x4 km2 Shrubland Map with mountains, rivers, canyons
- 1 Map for 15+ Premade Bunkers, Towers and Buildings
- 110+ Building meshes which are usefull for many building types such as Bunkers, Shelters, Towers, Fortresses etc.
- 100+ Props including Radars/ Radio Towers for a vivid Outpost Environment
- 17 Different Decals for customizing Modular Buildings
- Niagara System for Fire and Smoke
- Landscape slope materials and normal blend
- Procedurally generated Rocks according to landscape slope angle
- Procedurally generated Shrub biome scattered from the 'Grass_1' layer
- Simple wind and sway effect for trees and plants
Total Number of Meshes: 261
Building Meshes: 119
Props: 76
Nature Meshes: 36
Radar/Radio Tower Meshes: 29
Collision: Yes, both custom and automatically generated
Vertex Count: min: 6 Vertices (SM_Floor_Slope_8m_a), max: 64.979 Vertices (SM_RadioTower_8)
LODs: Yes, 4 LODs in general, 2 LODs for few Floor Meshes which have around 8 vertices
Number of Materials and Material Instances:
Number of Materials: 16
Number of Material Instances: 78 (Includes 17 Decals)
Number of Material Functions: 26
Number of Textures: 144 - Buildings are created with Tileable and Trim Textures, Props and Nature Meshes are created with Custom Textures
Texture Resolutions: 1024x1024, 2048x512, 2048x2048, 4096x4096
Supported Development Platforms:
Windows: Yes