The Online Services Blueprint plugin lets you access the new online subsystem that arrived with Unreal engine 5.1.
The plugin has a large number of functions (Async) and events.
You can use stats systems, achievements, update your sessions during games and more…
All this without the need for C++, only in blueprint!
Our plug-in allows to use Epic Online Services or other online services available in the engine using the OSSAdapter Plugin (steam, oculus, facebook, google …)
Example Project: 5.1
Support on : Discord