Ends Today: Save up to 95% on the Time Travel Mega Bundle!

Now you can create game-ready right inside Unreal Engine without using any external software or tool. These generated grass are beautiful but the Engine can render them quickly. So, you can have a lot of grass without a drastic performance loss.


You can create grass with provided Atlases or any other grass atlases including Quixel Megascan atlases.


🌟 Latest Updates


📺 Watch the Demo

📚 Read the Documentation

Technical Details

👑 Features:

  • Create a cluster of grass using grass Atlases
  • Shipped with high-quality atlases
  • Create an unlimited number of variations with grass maker
  • Works with landscapes, foliage tools, or procedural foliage volumes
  • Support RVT blending for better landscape integration
  • Hide grass under other static meshes (using RVTs)
  • Wind support including directional Wind
  • Grass management Actor to control common grass parameters such as wind & variation settings
  • Example map with a bunch of grass created with OneGrass Engine
  • Get access to TinyLand: A simple but powerful landscape material (based on OpenLand)


📚 Read the Documentation

🙋 Ask for Support


🖥Code Modules:

  •  OneGrassEngine (Runtime)


Number of C++ Classes: 10

Network Replicated: N/A

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

A
ArunodaSusiripala
All Assets by Author
19.17 
Platforms Windows 32-bit, Windows 64-bit, MacOS
UE Versions 4.26 - 4.27, 5.0 - 5.1
Tags GRASSLANDS, CUSTOMIZABLE, LANDSCAPE, GRASS, LOW POLY, REALISTIC, NoAI, MEGASCAN, GAME READY, HIGH PERFORMANCE
Release date 07.12.2021

Similar products

Image
Sign In
Image
Sign Up
Image
Recovery