VIDEO
DISCORD
DEMO
All the interior environment assets like walls, ceiling, floors are modular for you to be able to recreate an entire unique office.
All modular ceiling, floor and wall assets are ready to place at the same pivot point for easy align.
Each model is textured by PBR materials.
Various texture sizes to provide good fps.
Meshes are optimized for polygon count.
Drag and drop material instance variations are included for ease of use, with exposed parameters for more controlled customization.
Game-ready.
Extremely easy to use.
Smart UV's for easy integration of textures with each other
Collision: Yes
Collisions fixed vert carefully.
Demo map created with unique transformed meshes, which are include in the project;
Overview map has all the assets had been used in the Level plus the modular assets.
Doors in the cinematic has its own blueprints to play opening and closing animations. Its not included in the project.