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[ V2 Showcase, Usage & Integration Video ] / [ Discord Support ]

The Notification & Request System (Blueprint) is a powerful tool that allows you to create customized and unique notifications from a single node. It comes equipped with a queue system that can be forcefully skipped, a timeline progress bar, and auto-decline functionality if no action is taken. The feature list is extensive, so let's explore some of the main ones below.


Features - V2 (22. July 2022):

Create notifications and requests from a single node

  • Automated modular design that adjusts to your input and content
  • Create Notification or Requests from anywhere, such as a function, overlap event, keypress, etc.
  • One-time setup for queue settings, default notification values, and personalized look and feel


Add unique notification buttons and assign request-specific workflows

  • Includes auto-decline/deny requests on lifetime end or close
  • Compact controller function that puts all button functionalities in one place


Choose between normal and priority queue, including forced instant display

  • Assign notifications to the desired queue on creation (normal by default)
  • Automatically shows the next notification or request in line (queue)
  • Forced instant display possible, such as for a quit game popup


More Functionalities

  • Automatic widget position adjustment based on size and desired position/anchor
  • Lifetime Progress Bar
  • Visual editor to learn how your inputs change the widget designs and more


If you need assistance, check out our Discord support or watch our showcase, usage, and integration video.


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Technical Details

Number of Blueprints: 5 (+3 for Demo Purpose)

  • WBP_NRS_Notification (one WBP for all your notifications & requests)
  • WBP_NRS_VisualEditor (See how your inputs change the widgets visually)
  • HUD_NRS & BPI_NRS_HUDInterface (HUD Workflow, Constant Variables & Queue)
  • BP_NRS_Functionlibrary (for easy Integration & Simple Create Notification Node)
  • Demo: GameMode, Map & DemoWidgetBlueprint


Input: Mouse. (can be expanded)

Network Replicated: Input Player Controller ID to send notifications to different Player (over Server Recommended)

Supported Development Platforms: All

Documentation: Discord Support ], Documented Blueprints & [ V2 Video: Showcase, Usage & Integration ]

4.78 
Platforms Android, Other, HoloLens 2, iOS, Linux, Windows 32-bit, Oculus, MacOS, Windows 64-bit
UE Versions 4.26 - 4.27, 5.0 - 5.2
Tags EXTENDED UMG, REQUEST, NOTIFICATION SYSTEM, GUILD, UMG, INVITE, UI NOTIFICATIONS, NoAI, TRADE, NOTIFICATION, POPUP NOTIFICATION, QUEUE, NOTIFICATIONS, POPUP, PUSH NOTIFICATIONS, USER INTERFACE
Release date 09.06.2022

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