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Comprehensive localization solution for Construct 3 projects, which allows to add multi-language support to your game with minimum effort.

It's recommended to integrate this system on the early stages of development, but adding it to an existing large project is also possible.

Key features:

  • Translations for all languages are stored in a single table, made easy to read and edit
  • Static texts, sprites and spritefont objects are translated automatically - no events required
  • Load localized strings in runtime with a single function call
  • It's possible to use tags like (playername) or (score) in texts for changeable values
  • Different fonts and spritefonts may be configured for each language and will automatically be applied in runtime
  • Includes a sample language selection screen with auto-detect option
  • Well commented code
  • No third-party addons used
7.65 
UE Versions 1.2
Release date 30.03.2023

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