No need to change parameters for each asset manually.
With Multi Assets Changer you can change it only once. Select assets, make changes and apply.
Undo (ctrl+z) is also supported.
Look at another cool time saver: "Multi Object Renaming Tool": https://www.unrealengine.com/marketplace/en-US/product/multi-objects-renaming-tool
Documentation and Video:
Features:
Platforms Tested:
Number of Blueprints: 1
Dependency Plugin: Editor Scripting Utilities
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