MRemapper allows you to simply add a remapping system into your game.
It was designed to be as light as possible, only providing simple classes and struct, and nodes to use them all.
Demo : Link
Features:
Code Modules:
Number of Blueprints: 0
Number of C++ Classes: 7
Supported Development Platforms: Windows (both 32/64 bits) (Should work on all others)
Supported Target Build Platforms: Windows (both 32/64 bits) (Should work on all others)
Documentation: Home · Margoulin/UE4-RemapperPlugin Wiki · GitHub
Example Project: Link
!! You need to copy/paste the plugin downloaded from the store, inside the Plugins folder of your UE Project!!
Important/Additional Notes: If you want to request some features, you can create an issue in the wiki github.
You can also send me mail for support at "androuin.remi.pro@gmail.com"
Thanks to Epic Games for using assets from Paragon.
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