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VIDEO PREVIEW - https://www.youtube.com/watch?v=2LJ6DcjAEU8

Disclaimer: Renders made in Marmoset Toolbag 3 and Unreal Engine 5, Most of the footage was made in Unreal Engine 4


Other Monster Warriors:

Monster Warrior 02 - https://www.unrealengine.com/marketplace/en-US/product/monster-warrior-02

Monster Warrior 03 - https://www.unrealengine.com/marketplace/en-US/product/monster-warrior-03

Monster Warrior Pack - https://www.unrealengine.com/marketplace/en-US/product/monster-warrior-pack


Character: tris 20 198 - 53 217, verts 12 021 - 34 894

Axe: tris 896, verts 561

Rigged with Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Beard_01-02, u_Cloth_01-03,u_Cape_01-03, u_Cape_01-03_L, u_Cape_01-03_R

PBR Textures Metall/Roughness

4K Textures - Body, Armor, Axe

1K Textures - Eyes, Hair

You can reduce the textures quality without much loss of quality

Textures - normal, metallic, roughness, albedo, AO, opacity, emissive

5 Texture sets - Body, Armor, Axe, Eyes, Hair

Body Skin have 5 Color Variations

Horns have 5 Color Variations

Cloth and Cape have 3 Color Variations

Eyes have 5 Color Variations

Hair has 1 main color and 3 presets based on Material Instances

Axe have second more Damaged version

All the colors can be mixed to get new look

You can change the color of every part separately.

The model is Completely Modular

Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts


If you have any problems, please contact me evgeny_novozhilov@mail.ru

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

  • Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)
  • 15 Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.
  • The jaw can be opened with the additional jaw bone
  • Beard, Cape and Cloth have additional bones
  • You can mix all colors separately
  • Beard simulation is based on physics
  • Cloth is simulated
  • Easy Color control with the Material Instances


Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Number of characters: 1

Vertex counts of characters: 12 021 - 34 894

Number of Materials and Material Instances: 31

Number of Textures: 41

Texture Resolutions: Body, Armor, Axe - 4096x4096, Eyes, Hair - 1024x1024

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

N
Novozhilov3D
All Assets by Author
33.88 
Platforms Windows 32-bit, Windows 64-bit, Other, Linux, MacOS
UE Versions 4.19 - 4.27, 5.0 - 5.2
Tags AXE, ENEMY, LOW POLY, MODULAR, WEAPONS, BOSS, PBR, MONSTER, CHARACTER, REALISTIC, NoAI, FANTASY, BARBARIAN, MEDIEVAL, WARRIOR, HORROR
Release date 17.04.2023

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