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A modular bullpup PDW with a cross between 80's and modern styling with fully interchangeable and colourable parts.


The rifle is designed to use .224 calibre caseless rounds, which are also included in the pack alongside both the projectile and a small ammo box.


The pack comes with 3 distinct, yet interchangeable styles, consisting of lightweight compact kit with minimal bodywork and a short barrel.


A more complex tactical version with full bodywork, a reflex sight and a modular fore-grip with sockets on the rails for attaching more modular parts designed for Picatinny rails.


As well as a long marksman version with a high quality hand-grip and a short range combat scope, also with sockets marked ready for modular parts, as well as a muzzle break and suppressor.


The rifle and parts are all scaled to the Epic skeleton and the Picatinny rails are made accurately to the STANAG measurements, so any other accurately made parts should also fit.


The Pack also comes with a Colour/Pattern Changeable Material that allows you to create custom colour schemes and apply your own camouflage patterns freely, all adjustable within an included demonstration Blueprint or within any material instances.


Also Included is an accurate Holographic sight material that replicates the seemingly infinite range on the cross-hair so its always pointing the same direction as the weapon, which also comes with a variety of different cross-hairs to mix and match.


All Blueprints and materials are clearly commented and easy to follow, even for beginners, and a tutorial is included that explains how all the parts go together as well as how to use the included blueprints and materials.

Technical Details


1 Sample blueprint allowing users to quickly look at combinations of parts and a selection of 6 example colour schemes.


45 Textures 

 The Main Body Parts are 4096, and smaller parts are 2048, with the smallest at 1024.

 Comes with a Complimentary Urban Splinter Camouflage Pattern (1024) and a Polka-dot Pattern (1024).

Each part has a Normal Map and a Packed Metal, Rough, Wear and Mask for the colour change material.


21 Meshes - One for each part plus one Static Receiver and one animated Skeletal Receiver.


4 Master materials - One colour changeable with adjustable wear for the parts of the weapon, one for the scope's lenses, one for the tritium sights and one for the ammo and box.


26 Material Instances- 22 for the rifle and its parts, 4 for the dynamic colour change material.


Triangle Counts


Barrels - 1315 to 4017

Handgrips - 878 to 1189

Sights - 1130 to 2268

Magazines - 256 to 392

Receiver - 4428

Muzzle - 688

Suppressor - 340

Attachments - 408 and 470

Ammo Box - 564


LODs all generated in UE4


Collisions All Generated in UE4 using 18 DOP for large elements and simplified cube for small elements.


Tested in Engine 4.18+


Tested on Windows x64 in editor


If you have any issues, or wish for any improvements, do not hesitate to contact me!

(responses may take up to 48 hours)

BF
Ben Fisher
All Assets by Author
14.37 
Platforms Windows 64-bit, Windows 32-bit
UE Versions 4.18 - 4.27, 5.0 - 5.1
Tags AUTOMATIC RIFLE, SUBMACHINE GUN, REALISTIC, NoAI, RIFLE, MODULAR, WEAPONS, GUN
Release date 07.11.2019

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