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Video:

Featured and showcase

Making a sword timelapse

  • Update 1.1 - Bone update= 4 new blade 4 new cross-guard, 4 new grip, 4 new pommel, 2 new bone material, updated overview and showcase map


Presenting a high quality Modular Fantasy Swords pack. This product allows you to assemble your sword with 331'776 variations of meshes, different customization materials, and even scaling down the sword blade to craft a dagger. This product let you craft various sword at your finger tips.


Model and texture density of this product is suitable for the first person or use it as a far object with custom LOD that comes with the package. It comes together with easy-to-use blueprint that enable you to assemble your sword with various settings.


On top of that, it also includes a showcase map of 42 sample swords with various material settings as well as 15 types of premade material texture.

Technical Details

Features:

  • High quality modular assets
  • Total of 331,776 swords meshes combinations, countless swords with customization materials
  • Blade has 3 materials, Crossguard has 1 material, Grip has 3 materials and Pommel has 1 material
  • Sword assembly blueprint
  • Showcase Map of 49 sample swords for material references
  • Adjustable material value (Color, metalness, roughness, normal multiply, texture tilling and rotation) in blueprint
  • Adjust dirt/damage/ blood in blueprint
  • 17 pre-made material textures [Steel, wood, gold, bronze, leather etc]

Texture Sizes:

  •  1024 to 512

Scaled to Epic skeleton: Yes

Triangle Count: 4980~644

Animations: 2

LODs: 4 Lod, 100% to 50% to 25% to 12.5%

Number of Map: 1 Overview map, 1 Weapon showcase map

Number of Meshes: 96

Number of Materials and Material Instances: 4 Master materials, 99 Instances materials (2 master and 3 instances for showcase map)

Number of Textures: 562

Supported Development Platforms: Windows, Xbox One, Playstation 4, Oculus,

Supported Target Build Platforms: Windows, Xbox One, Playstation 4, Oculus,

Important/Additional Notes:

  • UE4: This is a skeletal mesh assets. To make a static mesh after crafting your sword, right click the blueprint asset in your viewport and convert it to static mesh
  • UE5: To make a static mesh after crafting your sword, select the blueprint asset in your viewport, then select the "Actor" drop down menu, Convert "?????" to Static Mesh
  • Pre-made material textures location <Modular_Fantasy_Sword\Texture\Material>
  • TFE Discord support link
RL
Raven Loh
All Assets by Author
38.34 
Platforms MacOS, Other, Windows 64-bit, Windows 32-bit, Oculus
UE Versions 4.18 - 4.27, 5.0 - 5.1
Tags LOW POLY, REALISTIC, MELEE, SWORDS, FANTASY, MEDIEVAL, MODULAR, MEDIEVAL FANTASY, WEAPONS, ORNAMENT, BLUEPRINTS
Release date 17.07.2019

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