This asset provides multiple meshes, textures and materials that can be combined to create different variations of swords and sheaths. Each mesh has 4-10 different 4K textures generated by Substance Painter for UE4. All textures have been used to create the corresponding materials that are available in the asset.
By combining different blades, habaki, guards,handles and pommels and choosing between the available materials for each one you can create your own katana. You can also combine one of the sheath meshes with various accessories and pick different materials individually for the sheath, its details, the wrap and the accessories.
The textures include variations for steel, copper, bronze, cobalt, gold, wood, wool, cloth, and others.
Attention: For the Occlusion Roughness Metallic textures you need to open them and change the compression method to Mask (UE4 automatically sets this to sRGB making it look very glossy). Try changing the Metallic multiplier after that to make it look according to your preference.