Mixed Vfx Pack 2 Set
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FOR BLOOD EFFECTS
Those blood effects are vdb-based, they must have their own regional coordinates and effects are must be spawn in actor with "SpawnActorFromClass".
Features:
Type of Emitters: NIAGARA CPU
Number of Effects: 21
Number of Unique Effects: 15
LODs: NO
Number of Materials: 23
Number of Textures: 31
Number of MaterialFunctions: 7
Number of Unique Meshes: 16
Supported Development Platforms: PC-MAC-LINUX- PS4 - XBOX
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