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Total Mesh Count: 496 (441 Unique)


Items: 182

  • 14 Tools + variants: pickaxes, axes, shovels, torch, buckets, construction tools, fishing rod.
  • 18 Weapons + variants: swords, maces, spears, bow/arrow, bomb, TNT sticks.
  • 19 Materials: sticks, logs, planks, rope, nails, ores, and ingots.
  • 32 Foods/Ingredients + variants: eggs, butter, cheese, wheat, dough, bread, cakes, pies, apple, carrot, pumpkin, fish, lobster, steak.
  • 45 Miscellaneous Items: generic sack, coins, gems, books, scroll, quill & inkwell, skulls, jars/jugs, cutlery, dishes/pans.


Rigged Items: 2

  • Bow (4 animations), fishing rod (2 animations).

Rigged Characters: 2 *Rigged to Epic's Unreal Engine skeleton with additional jaw bone in armature hierarchy.

  • Male Skeleton, Female Skeleton.

Props: 96

  • Containers, furniture, candles/lanterns, vehicles, and work equipment.

Building Tiles: 200

  • Floors, walls, stairs, doors, windows, and decorations with material/size variants. (iron bars, wood logs/planks, stone/bricks, and mud).

Technical Details

Features:

  • Seamless building tiles for easy composition using grid snapping.
  • Furniture, containers, and vehicle props.
  • Skeleton Characters rigged to Epics Unreal Engine skeleton for effortless animation retargeting.
  • Items such as tools, weapons, shields, crafting materials, and foods.


Number of Unique Meshes: 441

Collision: Yes, automatically generated/per-poly

Vertex Count: 11-2,060 (Characters: 2,664)

LODs: Only present on trees/brush

Characters Rigged to Epics Skeleton: Yes ( Additional "Jaw" bone in armature hierarchy )

Number of Materials and Material Instances: 13 Masters, 71 Material Instances, 84 Total

Number of Textures: 18

Texture Resolutions: ( 32x32, 64x64, 128x128, 256x256, 512x512, 1024x1024 )

Supported Development Platforms: Windows / MacOS

RR
Rydell Rendering
All Assets by Author
19.35 
Platforms MacOS, Windows 64-bit
UE Versions 4.27, 5.0 - 5.1
Tags BUILDING, LOW POLY, FOOD, MODULAR, WEAPONS, VILLAGE, TRADING, PROPS, CHARACTER, NoAI, ENVIRONMENTS, TOWN, MEDIEVAL, STYLIZED, ITEMS
Release date 09.09.2022

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