Features:
- Seamless building tiles for easy composition using grid snapping.
- Furniture, containers, and vehicle props.
- Skeleton Characters rigged to Epics Unreal Engine skeleton for effortless animation retargeting.
- Items such as tools, weapons, shields, crafting materials, and foods.
Number of Unique Meshes: 441
Collision: Yes, automatically generated/per-poly
Vertex Count: 11-2,060 (Characters: 2,664)
LODs: Only present on trees/brush
Characters Rigged to Epics Skeleton: Yes ( Additional "Jaw" bone in armature hierarchy )
Number of Materials and Material Instances: 13 Masters, 71 Material Instances, 84 Total
Number of Textures: 18
Texture Resolutions: ( 32x32, 64x64, 128x128, 256x256, 512x512, 1024x1024 )
Supported Development Platforms: Windows / MacOS