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Medieval Town Houses 2.0: Tavern on the crossroads

Hi guys!

I'm presenting my new Medieval Fantasy Town Houses, edition 2.0

In the pack you will find 5 ready made modular buildings with interiors. Almost all materials can by customize. The dirt and damage masks are baked in the second UV channel. Thanks to that you can replace my textures with yours without loosing realistic worn effect. Houses from this pack have more detailed geometry, than from version 1.0. Modules are fatter and have more organic look. Therefore polycount is higher, however every module is using Nanite technology and realistic light is generated by Lumen. I especially recommend this asset pack for new customers who don't have the previous version. It is more suitable for high end games and animations.

As a bonus I'm adding couple of props, so you can build your medieval fantasy sceneries just right now.


This product supports Lumen for Unreal Engine 5.0+ - Link to documentation

This product supports Nanite for Unreal Engine 5.0+ - Link to documentation

Technical Details

Features:

  •  5 ready assembled medieval modular houses with interiors
  •  Adjustable materials
  •  45 bonus medieval props

Number of Unique Meshes: 136

Collision: Yes - automatically generated and per-poly

Vertex Count: Basic wall module - 3597

LODs: Yes

Number of Materials and Material Instances: 135

Number of Textures: 303

Texture Resolutions: 4096 x 4096, 2048 x 2048

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: Lumen Documentation , Nanite Documentation

Important/Additional Notes:

BW
Bartosz Wozny
All Assets by Author
33.22 
Platforms Windows 32-bit, Windows 64-bit, Other, Oculus, MacOS, Android, HoloLens 2, iOS, Linux
UE Versions 5.0 - 5.2
Tags MODULAR HOUSE, ARCHITECTURE, REALISTIC, NoAI, ENVIRONMENTS, FANTASY, MODULAR, MEDIEVAL FANTASY, BUILDINGS, MODULAR BUILDINGS
Release date 15.01.2023

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