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Picking a lock using a lockpick.

  • Ready solution.
  • Easy to use in blueprint. Usually 4 functions will be required.
  • Additional properties: vibration of the lock, speed, time to break the lockpick.
  • The rotation of the lock depends on the rotation of the lockpick. You need to create 'zones' that define the rotation of the lock cylinder.
  • You can replace the static mesh.


Short video: Youtube

Documentation: English Here

Documentation: Russian Here

Technical Details


Number of Blueprints: 2

Number of C++ Classes: 1

Network Replicated: No

Supported Development Platforms: Win, MacOS.

Supported Target Build Platforms:

UE4: Win64, MacOS, Linux, Android, iOS, PS4, XboxOne, HoloLens, Switch.

UE5: Win64, MacOS, Linux, Android, iOS, HoloLens.

19.54 
Platforms Android, Linux, Windows 64-bit, Other, HoloLens 2, MacOS, iOS
UE Versions 4.26 - 4.27, 5.0 - 5.2
Tags MINIGAME, CPLUSPLUS, LOCK, LOCKPICK, PUZZLE, LOCKPICKING, BLUEPRINTS, CODE PLUGIN
Release date 31.07.2022

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