Welcome to Turn Based Live or Die! 💀🎲
Turn Based Live or Die is an exciting multiplayer party game template. The template includes a full example level and lots of multiplayer match flow logic!
Each round a player is selected to go on the podium and select a killer device platform. If the platform hatch stays closed you live, if it opens your die! The last alive player is the winner. 🏆
Match flow explanation
1 player at a time get's randomly selected and teleported onto the stage where they have to decide on which potential killer platform they stand on.
The spectating players (Audience) can free roam while one player at a time has to perform his decision on the stage.
1 out of the 5 killer devices (Hatch platform actors) is the killer device. Each time a killer device is used it get's removed from the stage thus making for slimmer survival chances for the upcoming players. If the Killer device get's trigger, all 5 killer devices reset allowing for continuation of the match flow.
If the player selected a killer device, gets eliminated (dies), the player ragdolls and falls down the hatch. They then become a flying spectator pawn.
Create your own unique game using this template
✅ Turn Based Live or Die is a Plug & Play multiplayer party game template that gets you right into action! 😀 Give your game development journey a boost by seeing how this random selection turn based Live of Die multiplayer gameplay template is realized.
⛰️ Build your own unique game using the Live or Die gameplay template 🚀 Easily replace the example assets and
create your unique game!
🔍 Learn from the included gameplay match flow logic by seeing useful practical examples in action.
📚 Documentation:
Turn based Live of Die - How to Modify and Use the template tutorial:
Tutorial Link
This template includes:
- Full Gameplay Template
- Multiplayer gameplay logic
- Complete match flow logic (Connection, Countdown, Spawning, Gameplay, Winner announcement, Repeat)
- Replicated gameplay actors
- Modular level building assets
- Main menu setup
- Multiplayer session setup (Host, find & join games)
- 1 example levels and 1 showcase level
Advantages of LiveOrDie:
- Best practice multiplayer blueprint code (GameMode, GameState, PlayerState, PlayerController, Character, Widgets)
- Optimized multiplayer blueprint setup
- Well commented for easy understanding
- Lean and structured
Product features:
Gameplay:
- Multiplayer Gameplay logic
- Complete match flow logic (Connection, Spawning, Gameplay, Winning, Repeat)
- Replicated gameplay actors (Kill Device Actor Spawner, Kill Device itself: The Hatch Actor)
- Random selection Kill Device actor. 1 actor out of 5 is a killer device and kills/eliminates the player
- Elimination based Ragdolling system
- Turn based Player Selection system. One by one the players have a turn to play
- If the player did not Decide in time, player dies.
- 3D screen included that display the Match Status (Displays countdowns, whether player lives or dies, the player who is up next, etc. etc.)
- Fun Particle and Audio events included
- Audience players can freeroam
- Player spawning system
- Player spectating system
- Randomized character appearance system (Color and Gender)
- Names above player heads system (when within certain distance of each other) (Screen space widget)
- In game Pause Menu (Continue, Leave game, Settings, Quit game)
- Mid match connection handling (Player becomes spectator)
- Mid match disconnection handling
Main Menu:
- Host, Find & Join sessions
- Simple modular Main Menu setup
- Host game widget
- Find game widget (Server browser)
- Join game widget
- Simple basic settings menu included (Window mode, Resolution, Graphics quality, Audio Volume)
More:
- Dynamic Confirmation Pop-ups
- Loading screens
- Bootscreen
- Error Handling included (Network errors, Travel errors)
- 1 example level included
- Prototype materials included (Grid, Colors)
- Basic audio setup implemented
- Basic save game system
- Handy function library
🔍 See the preview images for all included content in this product.
Kekdot
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