This Medical Component allows you to easily and quickly add limb based medical systems with 150+ customizable variables to tweak and tune to fit your needs! Complete with 80+ functions, 35 blueprints, 11+ Food & Medical Items with 29 Animations for treating medical conditions that may afflict the player.
🚨 EARLY ADOPTER PRICING🚨
This Product is currently priced for early adopters and will increase to $99.99 slowly over time as new features, item meshes & animations, SFX and VFX are added to the system in future updates. For more information on planned updates, visit our Roadmap.
✨ Download UE4 Demo (v1.0.0)
📺 SHOWCASE VIDEOS:
📚 v1.0.0 Documentation
🌟 Asset Integration Tutorials
🌟 Written Integration Tutorial
🗺️ Future Updates Roadmap
📣 Discord
🧬 Player Stats / Attributes:
- Health - Combined health value of all limbs. Causes player death if reaches 0.
- Temperature - Current body temperature of the player.
- Weight - Current weight of player (equipped items & inventory carried)
- Stamina - Drains & Regenerates based on movement, weight & active side-effects. Prevents Sprinting & Jumping when low.
- Hydration - Drains based on movement, weight & active side-effects. Applies Dehydration when at 0.
- Energy- Drains based on movement, weight & active side-effects. Applies Fatigue when at 0.
- Oxygen- Drains when under water, will cause Hypoxia if oxygen reaches 0 for too long.
- Blood- When Enabled, Bleed effects drain from this instead of limb health.
⚕️ Default Limbs / Body Parts:
- Head
- Torso
- Stomach
- Left Arm
- Right Arm
- Left Leg
- Right Leg
💊Medical Status Effects: See Documentation for full side-effect details
- Light Bleeding
- Heavy Bleeding
- Fracture(s)
- On Painkillers
- On Antibiotics
- Fresh Wound
- Poison
- Virus
- Radiation Exposure
- Radiation Sickness
- Tunnel Vision
- Tremors
- Pain
- Dehydration (no Hydration)
- Fatigue (no Energy)
- Overweight
- Critically Overweight
- Intoxication
- Alcohol Poisoning
- Radiation Immunity / Gas Mask
- Hypoxia
- Out of Stamina
- & More!
📝Patch Notes: