In order to use the tint colors:
- Set the Material instance BaseColorDesaturation parameter to 1.0
- Choose the colors you want in the RGB parameters bellow
For more information, please reference the provided documentation image.
Features included:
-Meshes (Props & Environment)
- 60 meshes
- 4 mesh for the environment
- 56 meshes for props
-Textures (4096 x 4096) (Props & Environment)
- Number of Textures: 162
- All textures are custom-made
-Number of Materials: 111
- 5 base materials
- 54 base material instances
- 52 tint material instances
-Demo Scene with setup lighting and example layout for the environment
-Demo Scene with setup lighting and example layout for the tinted environment
-Demo Scene with laid out items
-Direct support from the dev
-Collision: Automatically generated
-LODs: Level 0
Supported Development Platforms: Unreal Engine, Unity 3D, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact me if you have any questions regarding the asset, need help with the package or just want to know more.
Discord
Email: Provided on profile