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Demo Video: Link

Documentation: Link

This plug-in allows you to save keyboard and gamepad inputs and replay them back.

Technical Details

Features:

  • Documented for easy setup.
  • Works in the editor
  •  Self-explaining, greatly documented Blueprint API


Code Modules:

  • KeyInputReplay (Runtime)


Number of Blueprints: 0

Number of C++ Classes: 8

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: Link

LG
Leon Gameworks
All Assets by Author
9.67 
Platforms Windows 64-bit
UE Versions 4.27, 5.0 - 5.1
Tags INPUT, REPLAY, SAVE, NoAI
Release date 04.09.2022

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