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This product is a master material for interior parallax cube-mapping that can be used with any texture, combining interior and exterior ones. Many textures are included in this pack.
It's highly customizable with many logics for randomization, vertical shutters, curtains and emissive. It allows you to fast create a unique-looking interior and facade material to speed up your workflow.
It's intended to be used with any building typology: whether the facade is flat and done with a texture set or created with modular meshes.
It can be used both for close-ups and distant use.
2 material masters:
- _Complex : with all the randomization and texture adjustment. Use any texture you want without continuous reimport to adjust them
- _Cheaper : with the most important randomization and without most of the texture adjustment. it's intended for using textures exactly as they are imported, without in-game adjustment to slightly increase performances.