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Trailer: Version 1.0 Version 2.0 Gif: Forums


This is a Procedural Ocean Shader,No texture,No capture camera.

Opaque material and Default Lit,But has the same visual effect as transparent!

More Photo & Gif: Forums

And Infinite Ocean Blueprint!


Drop, and play!


  • Runtime Light, default light and physical light units
  • Runtime Procedural Materials (no Texture,no SceneCaptureRT)
  • Caustics Reflections (Lumen Only)
  • Control Time
  • Quality highly customized
  • Wave Foam & Distance Field Foam
  • Not Transparent !(AAMask)



Version 2.0

  • New Setting mode
  • "Caustics Reflections" has now been integrated into "BP_InfiniteOcean". (UE5)

Technical Details

Features:

  • Infinite Ocean BP
  • Procedural Materials
  • Custom Style Examples
  • Demo Map

Number of Materials:One master material

Material Instances:18

Number of Textures:0

Mesh:3

Important/Additional Notes:

Not yet:

  • Physical Simulation
  • Buoyancy
  • Underwater vision


This product supports Lumen for Unreal Engine 5.0+.

Here's a guide on how to set up Lumen for UE5:

https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/

U
UTsMarket
All Assets by Author
19.35 
Platforms Windows 64-bit, MacOS
UE Versions 4.27, 5.0 - 5.2
Tags OCEAN, REALISTIC, MATERIALS, WATER, WAVE
Release date 23.09.2022

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