Coding your own marketplace is harder than you might think. For the price of lunch, save yourself weeks of dev and debug time. The system is engineered to support both purchasing from an in-game catalog or selling from the player inventory. Install these blueprints in your project and get right to work designing your items and customizing the display widgets. The blueprints have numerous comments to help you get up to speed quickly and the system supports functions like checking player inventory for space and money. Additionally, there is a filtering system so that users can filter out items as needed. The system has several demo functions showing how to do this, how to populate the market, and populate the 'sell' screen. Finally, the system has customizable elements like monetary units (Gold Pieces, Dollars, etc.) and units of measure for certain items. See the demo video here (art not included but available on the Epic marketplace): https://www.youtube.com/watch?v=XZ6PoaX7-qU