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These models were specially designed to be used in scenes with RTX (Raytrace).

*They can be used in regular scenes, but you may have overlapping notice when you bake. Be cause of the complexity of the meshes.


Each lamp has its own blueprint, lighting control and Heigh adjustment


EXAMPLE VIDEO


Need more Pendant Lamps ?


HQ Pendant Lamps Vol. 1

HQ Pendant Lamps Vol. 2

Technical Details

18 HQ Pendant lamps ( Static mesh ) Without light

. 18 HQ Pendant lamps ( Blueprint and Light control ) Whit Light and Heigh adjustment.


Number of Meshes: 36

Number of Materials and Material Instances: 40 Instances, 31 master materials

Number of Textures: 23

LODs: 4

Vertex Count: 528 – 1,063,105

Texture size range: 512 x 512 – 8000 x 4800


Some of the materials have textures from:


https://texture.ninja/

https://texturehaven.com/

https://cc0textures.com/

https://hdrihaven.com/

3F
3d factory
All Assets by Author
29.04 
Platforms Oculus, Windows 64-bit, MacOS
UE Versions 4.24 - 4.27, 5.0 - 5.2
Tags PENDANT LIGHTS, OFFICE, INDUSTRIES, LAMPS, LIVING ROOM, RAYTRACE, HQ, ARCHITECTURE, ROOM, PENDANT LAMPS, EDISON, HANGING LAMPS, LIGHTBULB, ILLUMINATION, BEDROOM
Release date 13.10.2020

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