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Please note that this product is included in Hitbox Reaction and Parry Attack System.


With a flexible design in mind, you can set Hitbox trace (hit detection) per each animation and alternate between different sockets/bone names using an AnimNotify State.


Hitbox Component will enhance your gameplay design in a timely fashion.


UPDATE 0.1

Added trace types: Line, sphere, box. (You are able to switch between traces on the same animation, or set different trace type for each animation).

Technical Details

Features:

  • Plug and play component
  • Multi line trace with one hit per actor
  • Hitbox trace result event
  • Flexible and dynamic setup
  • Fully Replicated
  • Example attacks using deferent weapons


Number of Blueprints: 1 Component, 1 interfaces, 2 NotifyStates

Input: Keyboard, Mouse

Network Replicated: YES

Supported Development Platforms: Windows


Important/Additional Notes: This component will be improved and updated as needed.

BS
BP Systems
All Assets by Author
10.85 
Platforms Windows 64-bit, Windows 32-bit
UE Versions 4.27, 5.0 - 5.1
Tags MELEETRACE, HITBOX, HURTBOX, HITDETECTION, HITTRACE, NoAI, BLUEPRINTS
Release date 17.02.2023

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