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Example applied motion on Metahuman/Directional motions

How to Retarget UE5 Mannequin motion to Metahuman in 1 min.

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*Update 2022/04/30

Fixed

  • Empty Folder issue when you download to UE4.26, 4.27 is fixed

Changes

  • Now FBX Source files are included. You can find this under SourceFile_FBX. Please check this folder in Explorer not in UE Browser.

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96 Realistic hit reaction motion. This will suit any type of hitting or impact reaction.

  • HitReaction_Back(9)
  • HitReaction_Back_Light(30)
  • HitReaction_Front(06)
  • HitReaction_Front_Light_01(11)
  • HitReaction_Left(07)
  • HitReaction_Right(09)
  • Knockback_Back(08)
  • Knockback_Front(08)
  • Knockback_Left(04)
  • Knockback_Right(04)


- This pack supports UE4 Mannequin and also UE5.

- Supporting both Rootmotion and Non-RootMotion Animation

Technical Details

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Number of Animations: 96

Animation types (Root Motion/In-place): Root Motion and also In-place

Supported Development Platforms:

Windows: Yes

Mac: Yes

Important/Additional Notes: This include only animation assets. It doesn't support any animation BP.

42.71 
Platforms Android, Other, HoloLens 2, iOS, Linux, MacOS, Oculus, Windows 32-bit, Windows 64-bit
UE Versions 4.26 - 4.27, 5.0 - 5.2
Tags PAIN, HITREACTION, REALISTIC, NoAI, MOTIONCAPTURE, CHARACTER ANIMATION, ANIMATIONS, ROOTMOTION
Release date 18.04.2022

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