A set of 12 realistic, historically accurate maces from medieval and early modern period. Most of them are based on Polish style maces from 16th and 17th century, some others on gothic maces popular in most of Europe during 15th and 16th century. Materials are designed to be easily adjustable allowing the user to change the colour and roughness of various components.
Other weapon packs from this set:
https://www.unrealengine.com/marketplace/en-US/slug/8f86e6b136b343a4a49297e4adb4d41a
https://www.unrealengine.com/marketplace/en-US/slug/79328beaf90342cb95e4e5fb01964b6c
Scaled to Epic skeleton: Yes
Physically-Based Rendering: Yes
Texture Sizes: 4096x2048, masks of various sizes ranging from 256x128 to 1024x512
Collision: Yes,custom
Vertex Count: 662-2485
LODs: None
Number of Meshes: 12 static, 12 skeletal
Number of Materials and Material Instances: 2 master materials, 12 material instances
Number of Textures: 48 (Albedo+Roughness, Normal, Ambient Occlusion, Metallic/Mask)x12 each
Intended Platforms: Desktop
Platforms Tested: Desktop
Documentation Included: No
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