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The Hexagonal Grid Navigation Algorithm Plugin is a small plugin written entirely in C++, designed to facilitate path generation for hexagon tiles. Please note that this project is new, and I am open to all kinds of feedback. I plan to expand this plugin to support other platforms and grid types.

Technical Details

Features:

  • Easy to setup cords-based navigation.
  • Tile movement costs based navigation (algorithm avoid expensive tiles)
  • Additional Functions to manage tiles.
  • C++ efficient functions

Code Modules:

  •  HeaxagonGridNavigationBPLibrary


Number of Blueprints: 0

Number of C++ Classes: 2

Network Replicated: N/A

Supported Development Platforms: (Windows, Linux)

Supported Target Build Platforms: (Windows, Linux)

Support: Discord Server

Documentation: Link: How to use it

Example Project: Example project for UE 5.2 (needs plugin)

Demo: Playable Demo

Important/Additional Notes: This plugin should work on other platforms too.

7.66 
Platforms Windows 64-bit
UE Versions 5.1 - 5.2
Tags HEX PATTERN, HEXAGON, HEXTILE, ASTAR, NAVIGATION, GRID, BLUEPRINTS
Release date 17.05.2023

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