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Preview Video

Website


Update

v1.3 (December 31 2021)

  • add 17 root motion version of locomotion anims

v1.2 (June 08 2021)

  • fixed a root bone issue with a forward punch anim

v1.1 (August 25 2020)

  • Animated the ik_foot_root and ik_hand_root to follow the root bone
  • Added 2 new kicks and 3 new punches


Added 4.24 compatibility (June 11 2020)


Production Description

This is an animation asset pack that offers hand crafted hand to hand combat animations and idles:

  • Total Animations: 100+(22 from Update)
  • Idles: 2
  • Turning: 3
  • Walks/Runs: 16
  • Sprint: 1
  • Defense/Block: 8
  • Charging: 3
  • Equip/Unequip:2
  • Slip/Fade: 3
  • Dodge: 4
  • Hit Reactions: 4
  • Staggers: 16
  • KnockDown/Get Up: 3
  • Kicks: 18
  • Punches: 13
  • Jump/Land: 4


Disclaimer

  • blueprints for any game play not included, this is strictly an asset pack
  • character models from the promotional video and images not included

Technical Details

Features:

  • pose matched start and end frames to the provided Idle animation
  •  If using UE4, you don't need to re-target animations. It uses the default UE4 mannequin. If UE5, you need to retarget using Epic's retarget tool. Tutorial
  • hand crafted animation from an professional Animator

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Number of Animations: 122

Animation types: Root Motion

Supported Development Platforms: Windows

43.14 
Platforms Windows 32-bit, Windows 64-bit
UE Versions 4.24 - 4.27, 5.0 - 5.2
Tags DEFENSE, KICKS, MIXED MARTIAL ARTS, FIST FIGHT, ATTACKS, DODGE, NoAI, FIST, PUNCH, MARTIAL ARTS, FIGHTING, MELEE COMBAT, STAGGER, BRAWLER, MMA, COMBAT
Release date 07.06.2020

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