Walkthrough: Video
A collection of preformance oriented, high quality content to kickstart your projects. Including meshes and complex materials, designed for +60 fps in mobile hardware with no compromises in quality. All content is oriented towards low-spec phones and VR experiencies with high framerates in mind.
You will be able to create well optimized experiencies on mobile, stunning VR experiencies or ramp up the quality to create a solid PC experience.
Features:
- A largue variety of high quality optimised assets from small props to hero meshes.
- Complex materials to deliver a detailed enviroment and good quality with a minimal impact in preformance
- Example maps include the shown Gas Station with all objects in use (achieving 60 fps on low end mobile)
Content
Props: 106
- Lvl Arch: 8
- MidProps: 58
- Small Clutter: 22
- Restroom: 11
- Trees: 1
- Rocks: 3
- Miscel: 3
- 23 Materials with diferent complex effects
- +100 Material Instances
- All props guided by master materials with switches
- High preformance fake volumetric clouds
- High preformance desert dust
- Neon lights with flickering and fake dynamic lights
- Props accurately affected by wind
- Vertex-Landscape Materials
- Maps: 2
- Gas Station Scene (as shown)
- Overview Map
Designed to be scalable, will work from vr mobile enviroments to high end computers with little to no changes.
Demo map preformance: +60 fps on a Snapdragon 665 at 720p native
All the assets and materials can be used in comercial applications, but can not be redistributed in other plataforms, or copied and pasted the original garage into a game.