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Introduces 2 new gameplay attribute-based select nodes called Attribute Select and Contains Attribute Select.


Official plugin page (contains a short video + presentation)



New node: Attribute Select


Attribute Select takes a single gameplay attribute and returns the first matching option. 😃



New node: Contains Attribute Select


Contains Attribute Select takes an array/set/map of gameplay attributes and returns the first option that resides inside that container.

✔️ Change the container type used by Right-clicking the Attributes pin, and clicking 'Change Container Type'.


Technical Details

Features:

  • Introduces gameplay attribute-based select nodes Attribute Select and Contains Attribute Select
  • You can either use an attribute set or add options manually.
  • You can change the container type of Contains Attribute Select by right-clicking the Attributes pin.
  • If you're using an attribute set, you'll get notified when the node can be refreshed to accustom to newly added gameplay attributes.
  • If the underlying attribute of a connected/default-initialized option pin gets deleted, the pin will remain orphaned.


Code Modules:

  • Attribute Select Runtime (Runtime • Default Loading Phase)
  • Attribute Select Editor (UncookedOnly • PreDefault Loading Phase)


Number of Blueprints: 0

Number of C++ Classes: 4

Network Replicated: No

Supported Development Platforms: Win64, Linux, Mac

Supported Target Build Platforms: Win64, Linux, Max, Android, IOS

Documentation: https://ubyte.dev/plugins/gameplay-attribute-select

UD
ubyte digital
All Assets by Author
9.58 
Platforms Android, iOS, Linux, MacOS, Windows 64-bit
UE Versions 4.27, 5.0 - 5.1
Tags K2NODE, SELECT, ATTRIBUTE, GRAPH NODES, GAMEPLAY, BLUEPRINT NODE, ATTRIBUTES
Release date 18.02.2023

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