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This is a simple recreation of the popular free-flow combat system seen in many modern brawlers. Includes blueprints, animations, and some AI logic.

Example gameplay video

Overview

Technical Details

Features:

  •  Freeflow combat allows the player to traverse from one enemy to another swiftly based on directional input.
  •  A direction-based counter system that triggers and syncs up paired animations for countering enemy attacks.
  •  Group-based enemy AI behavior with a "Director" AI that assigns jobs to the most appropriate enemy bot based on several parameters.
  • Ability to add/remove attack animations using exposed parameters.

Number of Blueprints: 8

Input: Keyboard, Mouse

Network Replicated: No

Supported Development Platforms: Tested on Windows

Documentation

Important/Additional Notes: This asset does not use Unreal's motion-warping plugin. Everything is done using just the native blueprint nodes.

No sounds included.

GF
Game Formation
All Assets by Author
14.65 
Platforms Windows 64-bit
UE Versions 5.2
Tags FREEFLOW, SYSTEM, ANIMATION, HAND TO HAND, MELEE, CLOSE COMBAT, FIGHTING, MELEE COMBAT, BLUEPRINTS, COMBAT
Release date 15.05.2023

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