For beginners, the project serves as a perfect starting point for creating their own FPS games. All they need to do is choose a Child Character Template that matches their ideal movement feel and start building off of it. No mess, no fuss.
For advanced users, the project provides the ultimate base character to modify and adjust, with hundreds of different variables, most* working together well, allowing the user to either tweak the specific settings of a template character for minor adjustments, or allowing them to mix and match different movement types from multiple different games to work together harmoniously.
*Variables/systems that do not work together are usually labeled as such in their variable descriptions, and the child templates can be referenced for combinations of variables that work well together.
Video Link: Here
Demo Link: Here
Documentation: Here
Primary Features:
- 100% Blueprints
- 15 Highly customized character templates
- Hugely customizable core template
- Physics Sliding
- Wall Running
- Directional Dashing
- Blink Teleportation
- Swinging and Grapples
- Anti Gravity Gateways and movement
- Swing Bars
- Skyrail movement
- Sidehopping/Backhopping
- Free aim Shooting System
Additional Features:
- Always on top No-Clipping Weapon Material
- Independent Weapon and Camera FoV
- Custom Jumping, Running, Climbing, and Manlting
- Ladder Movement
- Dynamic and Procedural Weapon Movement and Swaying
- Custom Air Movement
- Flight/jetpack System
- Auto crouching System
- Specialized Movement weights and interactions
- Lock-on System