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Video 1 [ Blimp Demo ]

Video 2 [ Hot Air Balloon Demo ]

Documentation


Flyable Blimp & Hot Air Balloon vehicles with sound effects using MetaSounds. Both using skeletal meshes with animation blueprints. Vehicles features include camera switching, camera rotation, animated cockpit, player enter and exit function. Vehicle materials instances can be edited to customize interior and exterior colors.

Also, there is a Hot Air Balloon Spawner blueprint that spawns a user specified number of instances with random rotation, location, scale and set of colors. Each balloon randomly lights up for a few seconds.

If you have Substance 3D for Unreal Engine plugin enabled, you can customize the color id SBSAR parameters to generate different patterns. (see video 2). Otherwise, there are 3 default color id textures included.


Features:

  • Drivable/Flyable Blimp & Hot Air Balloon
  • Engine/Propeller/Burner/Ignition/Ambient Sounds (MetaSounds)
  • Large demo scene
  • Optimized for games 
  • Network Replicated
  • First/Third person view, camera switching and rotation
  • Implemented fully in Blueprints
  • Reusable flying system using actor components
  • Detailed & Animated Cockpit
  • Hot Air Balloon random instance spawner blueprint
  • Sbsar ColorID generator (for hot air balloon color patterns)
  • Assets Built with AAA Quality
  • 4K Textures
  • Channel packed Roughness/Metalness/AO 
  • Custom Collision (Optimized Physics Assets)

Technical Details

Input: Gamepad, Keyboard, Mouse (using Enhanced Input system)

Network Replicated: Yes

LODs: Base LOD only (Instanced Hot Air Balloon has generated LODs)

Supported Development Platforms: Windows

Supported Build Platforms: Windows (other platforms not tested yet)


Number of Assets:

  • Blueprints: 17
  • Meshes: [ Skeletal: 2 ] [ Static: 2 ]
  • Materials: 8 masters, 12 instances, 3 functions
  • Blimp Mesh Material Slots: 4 (Interior, Exterior, Balloon, Glass)
  • Hot Air Balloon Mesh Material Slots: 1
  • Mesh Triangles: [ Blimp: 95530 ] [ Hot Air Balloon: 71703 ]
  • Textures: [ Blimp: 9 ] [ Hot Air Balloon: 4 ]
  • Sound Assets: [ Metasounds: 6 ] [ Attenuation: 5 ] [ Class: 4 ] [ Mix: 2 ]
  • Sound Samples: 41 [ Blimp: 29 ] [ Hot Air Balloon: 6 ] [ Ambient: 6 ]


Important/Additional Notes:

Required Plugins:

ChaosVehiclesPlugin (Engine): This plugin must be enabled as it is used by Blimp vehicle blueprint. It is not needed for the Hot-Air-Balloon blueprint.

Metasound (Engine): must be enabled for audio.

Substance 3D for Unreal Engine (Marketplace): You need to download Substance 3D for Unreal Engine plugin and have it enabled if you want to generate custom Color-ID patterns for Hot-Air-Balloon. If you don’t need this functionality you can disable this plugin and use default Color-ID textures shipped with the project.


37.97 
Platforms Windows 64-bit
UE Versions 5.1
Tags COCKPIT, PARTICLE EFFECT, INTERIOR, LOW POLY, MATERIALS, DRIVEABLE VEHICLE, SOUND EFFECTS, FLYING, BLUEPRINTS, DRIVEABLE, PILOTABLE, NoAI, ENVIRONMENTS, NETWORK REPLICATED, PILOT, GAME SOUND
Release date 23.01.2023

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