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1.2 Patch notes


Tiles

  • Added Stairs & Lamps to the Content Library

Gameplay Features

  • Added Multi Floor Support
  • Added Actor Attaching (Used for attaching tiles to the floor it's placed on. As a result, this will influence the attached tiles I.E. Destroying the floor will destroy any attached tiles with it. This tries to avoid floating tiles)
  • Added Custom Class Tile Support (This allows for usage of classes as tiles. The new lamp tile uses this as an example for a light source)
  • Added Blueprint Function Library (Used for current and future general functions)

UI Elements

  • Added new controls to Edit Bar (Add and Remove Floor)
  • New Floor UI Element (Current Floor Indicator)
  • Reworked Content Library selected asset functionality (Now uses blueprint actor data to decide if an asset is selected instead of only if it's clicked on)

Other

  • Cleaned up some blueprint classes



Description

Advanced Floorplan & Building Framework. Floorplan Framework targets a more minimalistic and efficient way of the standard building system. Features like Drag placement and Tile editing provides the user with a perfect tool set to create flawless floorplans.


Video Demo

Playable Demo

Development Roadmap


Additional Notes

Basic understanding of the unreal blueprint system will help but is not necessary

Feel free to reach out for assistance - bytecanvasdesigns@gmail.com

Please notify me of any bugs found related to Floorplan Framework and I will fix it asap - bytecanvasdesigns@gmail.com

Technical Details

Feature List
  • Grid Based Building Methods
  • Runtime Content Browser (Configurable Data Tables)
  • Custom Tile Configuration (Tile Data Structure)
  • Procedural Actor Building
  • Custom Sound Effects (Actor Component Sound Manager)
  • Fully Commented Blueprints
  • Comprehensive Camera System (Camera Pawn Actor)
  • Tile Editing
  • Built-in Tile Overriding
  • Custom Tile Instancing Types
  • Furniture Models Included (9 Sample Meshes)
  • Custom Tile Collision Framework
  • Tile Painting
  • Sound Manager
  • Multi Floor Support
  • Custom Tile Actor Classes


Number of Blueprints
  • 3 Actor Classes
  • 2 Data Tables
  • 4 Enumerations
  • 2 Blueprint Interfaces
  • 10 Structures
  • 1 Controller
  • 1 Pawn
  • 1 Game Mode
  • 1 Actor Component
  • 6 Widget Blueprints
  • 1 Blueprint Function Library

(32 Total Blueprints)


Input Methods
  • Keyboard & Mouse


Not Network Replicated (As of Current Version)


Documentation Link

B
ByteCanvas
All Assets by Author
29.60 
Platforms Windows 64-bit, Windows 32-bit, Linux, MacOS
UE Versions 4.24 - 4.27, 5.1 - 5.2
Tags CONSTRUCTION, MODULAR BUILDING, BUILDING, INTERIOR DESIGN, BUILDING SYSTEM, FRAMEWORK, LEVEL DESIGN, BLUEPRINTS, ARCHITECTURAL
Release date 20.04.2023

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