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A more detailed description for each model will be added below in the link to the product already on display.

on all models, an epic skeleton was used with additional bones

Rigged to Epic skeleton ; extra bones : unrealjoint127_R, unrealjoint128_R, unrealjoint129_R, unrealjoint123_R, unrealjoint124_R, unrealjoint125_R, unrealjoint135_R, unrealjoint136_R, unrealjoint137_R, unrealjoint131_L, unrealjoint132_L, unrealjoint133_L, unrealjoint131_R, unrealjoint132_R, unrealjoint133_R, unrealjoint135_L, unrealjoint136_L, unrealjoint137_L, unrealjoint127_R1, unrealjoint128_R1, unrealjoint129_R1, unrealjoint123_R1, unrealjoint124_R1, unrealjoint125_R1

#3 - set texture

Animation #14 ; atak -3, atak_spell - 2, death - 2, idle - 2, impakt -2, jump -1, runinng - 1, walk -1

Vertex counts of characters: 17906

Texture Resolutions: (head 2048 bodi 4096) end bonus head end bodi 8K.

In the project, there are 4 assembly options for the model, 2 of them have a face morph and the model is modular. The model is equipped with an epic skeleton with additional bones for the tail and hair, and 3 textures were also made for the model

Rigged to Epic skeleton; extra bones: unrealhair_1_1_M/unrealhair_2_1_M/unrealhair_3_1_M/unrealsting_1_M/unrealsting_2_M/unrealsting_3_M/unrealsting_4_M/unrealsting_5_M/unrealsting_6_M/unrealsting_7_M/unrealsting_8_M/unrealsting_9_M/unrealsting_10_M/unrealsting_11_M

Animation types (19/0):

Vertex counts of characters: 36071

Texture Resolutions: (head x 4096 bodi x 4096 armor x 4096 eyelashes x 1024)

in the model 2 options for the head and 4 options for a set of unique textures

Rigged to Epic skeleton: extra bones: wings_R_1,wings_R_2,wings_R_3,wings_R_4,wings_R_5,wings_R_6,wings_R_7,wings_R_8,wings_R_9,wings_L_1,wings_L_2,wings_L_3,wings_L_4,wings_L_5,wings_L_6,wings_L_7,wings_L_8,wings_L_9,tendril_L_1,tendril_L_2,tendril_L_3,tendril_L_4,tendril_L_5,tendril_R_1,tendril_R_2,tendril_R_3,tendril_R_4,tendril_R_5

Animation types (26/0):

Vertex counts of characters: bodi_1-17394; bodi_2-26238; wings-5936;

Texture Resolutions: (bodi x4096 headx2048 wings x2048)

There are 3 basic grids in the project; 1. mesh of a humanoid bee ( girl ) with blend shapes.

2. mesh of a humanoid bee with a bee head

3. mesh of a humanoid bee without blendshapes ( girl ).

The project has 3 sets of unique textures

Rigged to Epic skeleton: Extra bones: wings_b_r_1,wings_b_r_2,wings_b_l_1,wings_b_l_2.

Animation types (26/0):

Vertex counts of characters: 34668

Texture Resolutions: (bodi x4096 head x2048)

In model 3 of a set of unique textures, it is possible to replace the monster's head with the girl's head. The model can also remove the wings

Rigged to Epic skeleton: Extra bones: wingR3, wingR4, wingR5, wingR, wingR1, wingR2, wingL, wingL1, wingL2, wingL3, wingL4, wingL5, unrealJaw_M, tendrilR, tendrilR1, tendrilR2, tendrilR3, tendrilR4, tendrilR5, tendrilR6, tendrilR7, tendrilL, tendrilL1, tendrilL2, tendrilL3, tendrilL4, tendrilL5, tendrilL6, tendrilL7

Number of Animations: 21

Vertex counts of characters: 25227

Texture Resolutions: (bodi x4096 head x 4096 weapons x 2048)

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

Animated: (Yes)

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

Animated: (Yes)

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

Animated: (Yes)

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

Animated: (Yes)

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

Animated: (Yes)

D
Dima3dartist
All Assets by Author
145.22 
Platforms Other, Windows 64-bit, Windows 32-bit, MacOS, Linux
UE Versions 4.27, 5.0 - 5.2
Tags MODULAR, INSECT, GIRL, MONSTER, NoAI, MUTANT, CHARACTER, BUG, FANTASY, MEDIEVAL, FIGHTING, WOMAN, BEE, HORROR
Release date 24.05.2023

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